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[personal profile] spectrumheart
(last updated 11073)

This is a massively work-in-progress entry for general information about our System.
Please feel free to comment here if you have questions, want clarification, or are simply curious.

The following links all lead to descriptive cuts within this entry. Click them as you will.

According to our therapists, we have what is known as Dissociative Identity Disorder. In our terms, this simply means that we are a multitude of individuals all residing within one physical body.
We are an unusual case however, as our System was created specifically to function internally, as this was not only our original core's "default" state of existence, but also because we experienced significant inner trauma more often than we experienced outer trauma. Because of this, most of our members rarely "front" in the body as they have no need to (their roles concern our inner life).
Due to a lack of social interaction, a rather dysfunctional family, and an all-consuming imagination, the original child grew up with a very unusual view of reality, colored by magical thinking and an ignorance of how other, non-troubled individuals functioned. As this way of life did not alter until the body was about 17, our inner world reflects this weird and wonderful perspective.
Our System runs on a set of complex but fantastic rules, which some have compared to an RPG or a video game, but which is honestly how our core individuals see the world. There is a great deal of symbolism here, as well as a great emphasis on the power of thought, and the importance of love. Despite the terrors we have  all experienced, our lives together make a strangely inspiring tapestry of growth and wisdom, a long and arduous tale that ultimately reaches a happiness we once thought unattainable. The often "fantastic" operations of our inner world only serve to compliment that, helping us all believe that nothing is impossible, and that we can all rise above and beyond the painful dregs of fear we were born from.
If we can give only one spark of hope to those who stumble across our journals and data logs, that would be it.

We have a large and varied vocabulary of System-related terms that are often confusing or vague to those outside of headspace, or unaware of our structure. Following is an alphabetical list of those terms, with definitions.

anchor: The "function" of a headvoice, and a requirement for manifestation. Anchors occur when sufficient mental energy is focused on a certain quality or concept that is detached from other System members. This collected energy then coalesces into a headvoice, who then acts as both a protector and manifestation of that concept or quality, which in turn becomes their "function." Anchors can be benevolent or malevolent, and they can change, although this is a difficult process.
This term can also be used in the sense of "level anchors," i.e. what level of headspace that individual typically (or exclusively) functions on. This is determined by the actual anchor, but is unaffected by color: Anchors will bond to fitting Spectrum colors if and when they become strong or important enough within the System.
anchoring: The process of finding, solidifying, or gaining an anchor.
Often interchangeable with "manifestation" when the individual anchoring has not had a solid form prior to doing so, and gains one afterward.
connection: In the proper context, this is a term for an act of intimate spiritual "bonding" between two or more individuals in headspace. This is a term borrowed from the Dream World Leagueworld, as it is essentially the same process. Connections can also vary in "color."
de-stabilization: When a headvoices loses their anchor, due to function collapse or corruption. It is often lethal.
a term for the process of a headvoice directly controlling the physical body. Adopted because this often feels like driving a car or similar machine, something separate from the actual self. Interchangeable with "fronting."
faceless: Literally, "without a manifested form." Most socials, splinters, and voices are faceless, and therefore very hard to identify.
fronter: A headspace individual who regularly fronts in the body, or if used in the active sense, the current individual doing so.
fronting: When a headvoice directly controls the body as its presenting consciousness. Interchangeable with "driving."
hack: A malevolent and often traumatic attack from inside the System. Hacks can be either physical (forced fronting and abuse of the body) or non-physical (psychological warfare, induced nightmares). The term itself refers to both the brutal, sudden pain and terror of such incidents (i.e. "to deal cutting blows"), and the technological slang of "breaking into (a server) from a remote location to steal or damage data." Hacks are always perpetrated by Tar-related individuals, most notably Julie.
headspace: The huge inner world we all reside in. It is a catchall term for all locations within, as long as they are related to the System.
headvoice: An individual born from headspace, within headspace. This term is interchangeable with the common DID term "alter."
holder: Also "slot holder." Used to refer to any headvoice that is anchored to a color slot.
inspacer: An individual residing in headspace whose native world is a Leagueworld. See "outspacer
Jewel bloodline: A collective referral to the many artist fronters that have held the "Jewel" title in some way. This "bloodline" of function began in 2002, and has continued through at least four other individuals since then. The phenomenon itself is tied to the Leagueworlds and as such we know little about it.
kything: A term reverently adopted from Madeleine L'Engle's books, this refers to a non-verbal, almost "spiritual" manner of communication between headspace individuals. It allows emotions, perceptions, and similar inner feelings to be shared instantly, on a level of intuitive understanding, and without the struggle of vocabulary translation. It is only possible if one is open to it.
Leagueworld: An inner world outside of headspace, which is intrinsically separate from it, and which the Jewel bloodline functions to learn and write about. There are approximately 15 of these Worlds to our current knowledge, including Dream World and Rosewindow. It is not impossible for individuals from Leagueworlds to interact with the System (e.g. Mister Sandman), but such individuals are usually reality-jumpers, and/or are similarly unhindered by their native universe limits.
manifestation: The process of forming or solidifying a body within headspace.
midspacer: An old term for outspacers/inspacers, during the early days of the Spectrum.
outspace: Physical, body-experienced reality, i.e. anything outside of headspace. Also called "the waking world."
outspacer: An individual residing in headspace whose native world exists outside of headspace, typically from a media source. Also called "walk-ins," along with inspacers. These individuals are similar to "soulbonds" in multiple systems, although we do not often use that term. They differ from headvoices in both role and behavior, and are not inherently tied to the System, although it imposes strict requirements on any eligible individuals. It is not uncommon for outspacers to be suddenly blocked from entering headspace in disaster situations.
Scratch: A “Scratch” is a term from the Homestuck webcomic, which refers to the hard reset of a particular timeline. In our System, it refers to one specific event that occurred on February 24th 2013, in which our current fronter attempted to annihilate the entirety of headspace, and return to a pre-trauma mindset. Although ultimately unsuccessful, the Scratch attempt had such severe and permanent consequences that we now refer to our current time as "post-Scratch," and the time before the 24th as "pre-Scratch."
slots: Also "color slots." A term for any color in the Spectrum held by a headvoice. For example, Laurie Uberich holds the VIOLET slot. This means that her energy resonance is VIOLET, and no other headvoice can hold that exact color while she does.
socials: A casual term for a group of mostly-unidentified voices who front the most frequently, due to not having body anchors. Also called "social fronters."
Spectrum: A collective term for either 1. the energetic "color slots" that define the function of our System, or 2. the headvoices in our System that are anchored to these color slots (as such is does NOT include every headvoice in the System).
Tar: a self-aware mass of corrupted Black energy, that has taken up residence below headspace. It is assumed to be the second true member of our System, having been created simultaneously with Julie, and eventually overtaking her, due to the highly negative circumstances of their joint manifestation. The Tar ceaselessly perpetuates pain and trauma within headspace, as it needs these things in order to survive. Although it rarely acts directly, it frequently uses others for its own ends, either through forced control or psychological warfare. Even so, it has created a splinted named Jezebel for the sake of direct interaction. The Tar almost exclusively targets Jay and Infinitii, our Cores, since they directly threaten its existence, and any damage to them harms the entire System.
upstairs: A casual term for "everything inside (our head)," for when more specific jargon would be baffling.
voices: A term for the faceless "voices" heard by fronters in the body, which may or may not ever anchor into actual headvoices. Voices are frequently manipulative and/or malevolent. (We have also observed that all voices seem to be terrified of Laurie.)

We have identified at least five distinct "levels" of headspace.
It's easiest to think of the first three in a vertical fashion, but space doesn't quite work that way up here.

This level refers almost entirely to Central City, the "hub" of our inner world. The landmark of this city is a skyscraper-like building referred to simply as "Central." This building is where the core-anchored headvoices reside, as it has been stabilized into a sort of "safe space" for them.
The inhabitants of Central are all tied to proper System function, especially the maintenance of the System itself and the care of its myriad inhabitants. Their anchors reflect the core energy colors. Laurie is the protector of the Upstairs, and by her own extension, the entire System as well.
Lower headspace is more strongly connected to raw consciousness than Central; as a result it is typically fluid and highly mutable, with few 'fixed' areas.
Those who reside here are split into two subcategories, determined by what their roles are: "Middles" stay almost exclusively in this area, whereas "Lowers" frequently work with the Undergrounders.
We referred to this level as "downstairs" for a while, but that became confusing as "downstairs" actually refers to physical reality for us, so we dropped this double usage.
Refers to a level of headspace below Central City, thought to be virtually inaccessible prior to 2012. The main habitable areas of it resemble basilica cisterns, and/or cathedral cloisters. Deeper, less hospitable areas resemble caves or catacombs, and often have an eerie red glow. At least one such area appears infested with massive insects. Exploring the Underground is highly dangerous and not recommended, as the Tar also resides there, albeit in a currently-unknown location. The exact size and extent of the Underground is unknown. This level also does not seem to follow the same rules of space that upper levels of headspace do.
The inhabitants of the Underground are all tied to trauma on some level. Their anchors may be coping methods, preventative actions, or the trauma itself. Knife is the protector of the Underground.
Technically not a "level" at all, raw headspace does not even hold a mappable location. Rather, it is a term to refer to the "unformed" areas of headspace, blank white expanses of infinite potential. It is not impossible to enter them, just very difficult. Raw headspace can also be seen whenever a location begins to deteriorate, or when a location is not fully formed. This is what the entirety of headspace was until approximately 2002, when it began to solidify into the beginnings of the Downstairs.
Jay is commonly seen as the "protector" of raw headspace, as he is the White slot holder, and therefore has the most influence over it.
An entire level unto itself, the Bubble is literally a small, tangible sphere of encapsulated headspace. It was created by Infinitii in February 2013, and it is where he resides. Jay wears it as a necklace, attached to a silver chain, at Infinitii's behest. He has also procured a similar physical necklace in the waking world, for the sake of fronter interaction with Infinitii.
The Bubble is highly unique, as it is a floating level, and therefore exists within whatever other level it is brought into. It is bigger on the inside than on the outside, although upon entering it one will appear to "shrink." The inside is shaped like a large dome, and from within it one can still perceive the outside world as through translucent glass above. This fact can be used to produce a bizarre "recursive reality effect" if Jay enters the Bubble, as the view from "outside" will therefore reflect the interior. Lastly, the Bubble can only be entered or exited at Infinitii's command, as it exists for the sole purpose of keeping him safe from danger as long as the Tar still exists. 

Our entire inner reality runs on several different colors of "energy," i.e., the ethereal stuff that makes things exist and function up here. By extension, this energy is inherently tied to the life of all beings native to headspace as well. 
Ideally, these multiple colors should all function in harmony, with no corruption or manipulation within. Unfortunately this is not often the case, since the System and headspace itself were both created from trauma. We are moving beyond this, but it is a complex process.
As of 2013, twelve different color slots have been identified. Each of these has its own specific sort of energetic function, which pertains not only to how it works in headspace, but also how it affects the headvoices that are bonded to it in their functions.

(this is going to be the most difficult section to write; be patient with us please)
(also this following list is ENTIRELY TENTATIVE as we have not done much solid research into this yet)

It is connected to bone and earth and stone, to the physical anchors of life itself.
Headvoices who hold this color seem to hold a strong connection to the physical body, and/or what it experiences.
Instability in Brown manifests as

Attributes: purpose, creativity, drive, audacity,
- It is strongly connected to creativity, blood and the life force.
- Headvoices who hold this color seem to invariably be "artists" in some way. They have a drive to creatively express themselves, through any outlet they deem proper.
- Instability in Red manifests as rage, hedonism, 
- The Red color is arguably the most mysterious in the System, as it was originally tied ONLY to the Jewel bloodline. When Jay, the most recent host-piece, permanently moved out of it in mid-2013, the slot was emptied for the first time since the System's inception.

Attributes: composure, kindness, hospitality, amity,
Headvoices who hold this color seem to work as "balancers," keeping emotions stable and healthy but not suppressed.
Instability in Orange manifests as

Attributes: vitality, power, confidence, 
Headvoices who hold this color (...)
Instability in Yellow manifests as

Attributes: balance, healing, peace, compassion
It appears to be strongly connected to the natural world, notably vegetation and insect life.
Headvoices who hold this color (...)
Instability in Green manifests as
*Due to Bridget's corruption of this slot, all headvoices who anchor into Green seem to have a high risk of traumatic resets. Nathaniel has infamously died four times (due to either murder or stabilization failure; he was Blue AND Green though), the Sage voice was brutally killed shortly after manifesting, and Cel's identity was in shreds for years.

Oddly, it appears to be connected to simple self-care, and a more childlike mindset.
Headvoices who hold this color (...)
Instability in Teal manifests as

Attributes: communication, joy, innocence, hope
- It appears to be connected to the sky, and to reflections (not water, just reflections).
- Headvoices who hold this color (...)
- Instability in Blue manifests as the inability to speak, depression,
*Due to Missy's corruption of this slot, all headvoices who anchor into Blue have a high risk of dying. Nathaniel, Waldorf, and Kyanos have all experienced death at least once after anchoring here in the past-- Nat at Julie's hands (initially), Wally from a forced anchor freeze, and Kyanos from major stabilization failure.
Attributes: truth, insight, awareness, gentleness, self-sacrifice
- Headvoices who hold this color (...)
- Instability in Indigo manifests as panic, fear, paranoia, and confusion. This was notably visible in Leon when he first tentatively anchored into this slot.

Attributes: protection, truth, spirituality, honor, benevolence, devotion, wisdom, integrity
- Headvoices who hold this color typically dedicate or devote themselves to the protection of something, either a person or an idea. They are highly insightful and are masters of diplomacy. They also seem to have an inherent and powerful spiritual side, and greatly value integrity in this sense in both themselves and in others.
- Instability in Violet manifests as purposelessness, the need to control, doubt,

Attributes: closeness, softness, elegance, union of opposites
- Headvoices who hold this color have shockingly dichotomous but non-split personalities, often displaying two opposite qualities or aspects without self-conflict (e.g. rage and gentleness).
- Instability in Pink manifests as hatred, spite, manipulation, and violence. All Pink voices have the potential to quickly become unstable so they are treated with caution. 
*Due to Julie's corruption of this slot, all headvoices who anchor into Pink seem invariably tied to the trauma of sexual abuse, either as sufferers or preventors.

Attributes: conscious, structure, order, stability, individuality, innocence, knowledge, creation through objects 
- It shows a connection to rainbows, and it displays a similar iridescence.
- Headvoices who hold this color can freely shape ANY energy, but can only work with what is given. They can change their form if they desire, but this must be deliberate and stable. They can freely edit headspace energy, but must stay within creation limits. They also can control what memories are put into the archives, although their access to the entirety of data is limited. White voices also seem to have difficulty moving through time.
- Instability in White manifests as disconnection, the inability to feel emotion, suicide 
- It is one of the two "core" monochrome energies of headspace. As such, its holders must be protected, as sufficient damage or corruption to a White core can damage the structure of headspace just as severely.

Attributes: unconscious, community, mutability, mystery, potential, understanding, creation through people
- It shows a connection to the night sky, and it displays an oilslick-like iridescence. Black energy is also said to taste like sugar.
- Headvoices who hold this color have highly mutable bodies, but cannot control this well; it tends to move constantly. They can "bring out the potential" of ANY headspace energy, even beyond limits, but cannot force changes. They also have full access to memory archives, but unless something is put in there, it cannot be accessed. Black voices also seem to have difficulty moving through space.
- Instability in Black manifests as loss of impulse control, loss of self, addiction 
- It is one of the two "core" monochrome energies of headspace. As such, its holders must be protected, as sufficient damage or corruption to a Black core can damage the substance of headspace just as severely.

(Subeta list here, for visual aid.)
Due to the very substance of headspace being organized into colors, it is only fitting that those who were born from it exhibit connections to those same hues.
This phenomenon of color functions is the most pervasive aspect of our inner world, and as such it is difficult for us to fully grasp. Furthermore, since headspace itself exhibits its own strange sort of consciousness, the Spectrum itself is no exception. It shifts and evolves of its own volition, sometimes dramatically, according to what is needed for headspace to function properly. No one has been able to manipulate or otherwise influence the behavior of the Spectrum, not even the cores. Perhaps this is for the best, as it exhibits a wisdom in its silent management that we could only guess at ourselves.

The Spectrum itself is the groundwork of our entire System. It serves to organize and maintain proper order in headspace, making sure every headvoice has a proper role.
Each Spectrum color has one "core slot," which reflects that basic hue (the core slot of Red is Red). It also has four or five "sub-slots," which include shades and tints of that same color, and whose functions reflect variations on that color's basic energy (sub-slots of Green include Sage and Jade).
Ideally, all headvoices hold a color slot. Most headvoices manifest already anchored to a fitting color, thanks to energy resonance: if their function or origin is clear, they will naturally reflect whatever color matches it most closely. This is seen most often with Core slot holders.
However, not all individuals in headspace are part of the Spectrum. Faceless voices and outspacers must find solid anchors/functions before they can become part of the Spectrum. Nevertheless, all non-Spectrum individuals still display a sort of "resonance" with one or more colors; it is simply clarity that they lack. Once clarity of function is found, individuals naturally gravitate to a fitting color slot.
Energy qualities CAN bleed over into adjacent slots, or through temporary "possession" (e.g. Julie and Laurie both having some Black abilities), but this poses a high risk of often-fatal destabilization to those affected.

A headvoice in a core slot will not only reflect the basic attributes of that energy color, but they will also act as a guardian of that energy within headspace, and all those who use it. All core slot holders typically reside in Central headspace due to their important roles. Sub-slot holders will still reflect attributes related to that core energy color, but not as strongly.

When a headvoice anchors fully into a color, their eyes and hair will match it. Any discrepancy in an anchored headvoice's eye/hair color, as opposed to their actual slot, is a telltale sign of their anchor splitting, migrating, or failing. The only exception to this rule are those in the Monochrome slots (Black/White), as they can naturally mirror any slot in the Spectrum if they so wish, and this inevitably changes their eye color.

(disclaimer for the following list: many of us went missing after the august reset. nevertheless this list includes the most recent holders.)
(C) = Central ... (D) = Downstairs ... (U) = Underground ... (M) = Midspacer... (L) = Lower... (O) = Outspacer ... (H) = Core ... (X) = ???

CORE: Spine Hypomone (C).
BEIGE: held by Aimee (D).
TAN: possibly held by the "overload girl" (D)
RUSSET: held by Jayce (D).
SPICE: possibly held by an unnamed headvoice (D).
CHOCOLATE: possibly held by an unnamed headvoice (?) .
CORE: possibly Javier (C). Previously Jewel Lightraye (all). Accessible by the Monochrome holders.
BLOOD: held by Razor (U).
CRIMSON: held by Eros (X).
CHERRY: held by Zwei (D).
HEART: held by Jewel (D,H).
MAROON: unsure.
CORE: held by Lynne Stabelle (C).
VERMILION: none, previously Spine Hypomone (M).
TANGERINE: held by Hyakin (M).
CORAL: held by Amara (M).
PEACH: none.
CORE: held by Josephina Bellameire (C).
AMBER: held by Genesis Apolymis (I).
CREAM: held by a nameless child voice (U?).
GOLDENROD: held by Marigold (L).
GOLD: none.
CORE: held by Nathaniel Victoire (C).
SAGE: held by Sergei (M).
JADE: none.
OLIVE: none.
LIME: possibly held by Cel (D, H).
CORE: possibly held by Emmett (D).
MINT: held by Minty (D). Her current state of existence is unknown.
AZURE: possibly held by Einsatz (D).
AQUA: held by Chaos 0 (O).
OCEAN: none.
CORE: Waldorf Kalliope (C).
SAPPHIRE: held by Rio Saikaras (O).
SKY: held by Kyanos (M,L?).
SLATE: none.
CRYSTAL: none, previously Nathaniel Victoire (C).
CORE: held by Leon Kiasi (C).
ICE: held by David (U).
DUSK: held by Markus Barashir (O).
SMOKE: none.
NAVY: none.
CORE: held by Laurie Uberich (C).
PURPLE: none.
LAVENDER: held by Xenophon Lephise (I). Currently outside of headspace.
LILAC: held by Christina Marie (?).
PLUM: none.

CORE: none. Previously Julie Enantios (C, X).
CLARET: held by Knife (U).
CERISE: held by Mulberry Delta (U).
SUGAR: held by Sugar (U).
ROSE: held by Jeremiah (U).
BLACK: held by both the Tar (X) and Infinitii Eternos (H).
WHITE: held by J [often "Jay Iridos"] (H).
SILVER: held by Mister Sandman (I).
GRAY: held by Sherlock (X).
STORM: unsure.

Chaos 0's current slot (originally Cyan, then Aqua) is currently unknown, as his manifestation changed dramatically post-reset. Assumedly it is of the Teal lineup.

Julie, Bridget, and Missy technically do not have solid anchors, as the latter two are splinters and Julie is infected by the Tar. However, they CAN hijack actual color cores, and have done so in the past in order to "lock out" people trying to anchor into them: Julie as Pink, Bridget as Green, and Missy as Blue. This hijacking has had negative long-term effects on all three of those slots, and those who hold connected sub-slots.

Jezebel and Sharona, two malevolent voices, seem to hold Black slots by virtue of their strong connection to the Tar. It is unknown whether or not they are capable of existing apart from it, especially since Jezebel is a splinter as well.

It is unknown whether or not the Spectrum has any opinion on the massive number of faceless/ nameless voices currently making themselves known thanks to therapy. We suppose time will tell.

(aka how stuff works? its really bizarre sometimes)
It is possible for an anchored headvoice to die, and later "resurrect" without warning. This is because, if headspace has decided that individual "is supposed to live," it will actively prevent them from staying dead, or even dying in the first place, regardless of headvoice interference. The most notable examples of resurrection are Nathaniel and Infinitii, while the most notable example of nigh-immortality is Laurie.

(pre-reset Xanga FAQ for the sake of relevancy)

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The Lightraye System

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